![]() The winner is the last person to successfully remove and place a block. The game ends when the tower falls, or if any piece falls from the tower other than the piece being knocked out to move to the top. The turn ends when the next person to move touches the tower or after ten seconds, whichever occurs first. Any block that is moved out of place must be returned to its original location before removing another block. Blocks may be bumped to find a loose block that will not disturb the rest of the tower. Only one hand should be used at a time when taking blocks from the tower. Moving in Jenga consists of taking one and only one block from any level (except the one below the incomplete top level) of the tower, and placing it on the topmost level to complete it. Once the tower is built, the person who built the tower gets the first move. To set up the game, the included loading tray is used to stack the initial tower which has eighteen levels of three blocks placed adjacent to each other along their long side and perpendicular to the previous level (so, for example, if the blocks in the first level lie lengthwise north-south, the second level blocks will lie east-west). Each block is three times as long as its width, and one fifth as thick as its length 1.5 cm x 2.5 cm x 7.5 cm (0.59 in x 0.98 in x 2.95 in). The name jenga is derived from a Swahili word meaning "to build". Each block removed is then balanced on top of the tower, creating a progressively taller but less stable structure. During the game, players take turns removing one block at a time from a tower constructed of 54 blocks. Jenga is a game of physical and mental skill created by Leslie Scott, and currently marketed by Parker Brothers, a division of Hasbro. ![]() ![]() ![]() Manual dexterity, eye-hand coordination, precision, strategy ![]()
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